Whoever?
is in a hurry shows that the thing he wants is too good for him.
Which may have been the key to Lord Chesterfield’s game but even according to him
Duh. In our game we wear our ideas like pocket watches meaning we keep ‘em hidden until somebody asks the time.
Just sayin’, I doubt Chesterfield ever dodged into a hen house prayin’ for the footfalls to disappear around the bend so he could scurry on off.